Open Source Assistive Devices and Possibly Inspirational Stories.
R.O.A.R. · Games
Games we build are AAC trainers in disguise — you feel what it’s like to communicate through a limited input, and you laugh while you do it. Free, open, and available on the phone in your pocket.
A pixel-art trainer that started as a way to test the 9-axis sensor on the Sip-N-Puff and turned into a Duck-Hunt-style bunny-feeding game. Free on Google Play. iPhone testers wanted.
Debuted at Open Sauce 2026 alongside the T-Rex Rubber Chicken Challenge. Now free on Android — iPhone TestFlight beta is open, App Store release next.
iPhone testers: you may need to install TestFlight first. If you like it, please leave comments and a review — thank you!
Born from needing a baseball cap to test the 9-axis sensor on the Sip-N-Puff. Found a knock-off Open Season cap — so a Duck-Hunt-style game was the obvious next step. It’s part of the autistic stim interactive software, and it’s actually pretty fun.
Free on Android now. Stim edition, Windows, and Linux versions coming next. Mac may follow depending on demand.
Support & bug reports: bff@tssfaa.com
Press & marketing: bff_marketing@tssfaa.com
The hands-on booth game — two players, two chickens, hold-to-select buttons. An AAC trainer disguised as a party game. Debuted at Open Sauce 2026, returning to Bay Area Maker Faire.
Rotate through button choices with a chicken squeeze, hold to confirm, and race the other player to hit the right answer first. It’s our AAC trainer — and it’s a great way to feel what limited-input communication is actually like.
Right now the Rubber Chicken Challenge lives at events — the physical booth build with two chicken controllers, the display, the score, and the crowd. It’s been shown at Open Sauce 2026, and we’re bringing an improved version to Bay Area Maker Faire.
Between now and the Faire we’re re-tuning the R.C.I.P. (Rubber Chicken Input Parameters) for sharper detection, cleaner hold-to-select, and — fingers crossed — an actual soft squeak so the chicken has audio feedback the player can hear.
The mobile version is on the roadmap after Bunny Feeding Frenzy ships on iOS. It’ll bring the same rotate/hold mechanic to your phone so you can practice the input pattern anywhere.
Videos, event coverage, and the pages telling the longer story.
Bunny Feeding Frenzy’s public debut and the first outing for the Rubber Chicken Challenge. Full recap, photos, and the launch story.

Talk about bad luck — I had to have my brother grab some inferior cables on his way to the airport, and Linus was giving them away on the other side of the wall.
Applied for a double booth at Mare Island, Sep 25–27. Improved R.C.I.P., free chickens for the first players.

Full news post covering the Play Store launch, TestFlight beta, and the “Pew” story.
Open Sauce Prep, show floor, industry night, and Stand View — every album from the booth and beyond.
Everything R.O.A.R. makes is free and open source. Sponsorship and small donations cover the parts, the travel, and the chickens.
One-off support — buy us a coffee, a connector, or a screen.
Monthly support — helps fund parts and travel between events.
Secure Square page. Sponsorship is processed by our partner Legion Post 468 (Julian, CA). Every dollar lands on parts.
Every device, every line of code, every hardware file — open source. Issues and PRs welcome.
Prefer to reach out first? Contact page → | General: main@tssfaa.com | BFF: bff@tssfaa.com